ROMAX

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Who Am I?

I've been a Roblox developer for 5 years, specializing in creating immersive game systems and UI design. Alongside that, I have also been a video editor for around 5 years using Adobe After Effects. I started back in January 2021 and have been working on different kinds of edits since then—mostly motion graphics, VFX, and some cinematic-style videos. I'm always trying to improve my editing skills and keep up with new styles to make my work look clean and modern.

Development Projects

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Cinematic UI Framework

A state-of-the-art Main Menu controller built with pure Roblox Lua. Features dynamic scriptable cameras, automatic respawn protection, and modular prompt management.

Vanilla Lua UI/UX Camera Systems
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Advanced Host Event Engine

A scalable admin panel allowing high-rank players to visually select areas using a Ghost-Rig mapping system. Includes real-time capacity calculation and server-wide synchronization.

Server-Client Sync Math/CFrame Raycasting
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Optimized XP & Data Service

A bulletproof ranking system tightly integrated with modern database structures. Designed with a custom utility module to handle massive numbers and rank math.

Database Logic Data Structures Optimization

Cinematic & Video Editing

Audi RS7 Edit

After Effects Beat Sync Cinematography Color Grading

BMW M4 & M5 Edit

After Effects Beat Sync Color Grading

A10 Warthog Edit

After Effects Beat Sync Cinematography Color Grading