Cinematic UI Framework
A state-of-the-art Main Menu controller built with pure Roblox Lua. Features dynamic scriptable cameras, automatic respawn protection, and modular prompt management.
I am a specialized developer and visual editor, focusing on high-performance game architectures and cinematic media. My development philosophy revolves around building robust, dependency-free vanilla frameworks that ensure maximum efficiency and scalability. On the visual front, I craft high-retention video edits driven by meticulous motion design and audio synchronization.
A state-of-the-art Main Menu controller built with pure Roblox Lua. Features dynamic scriptable cameras, automatic respawn protection, and modular prompt management.
A scalable admin panel allowing high-rank players to visually select areas using a Ghost-Rig mapping system. Includes real-time capacity calculation and server-wide synchronization.
A bulletproof ranking system tightly integrated with modern database structures. Designed with a custom utility module to handle massive numbers and rank math.